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Dx12 fp64 usage
Dx12 fp64 usage











dx12 fp64 usage

It's gone from being a potentially useful feature to being a non-feature.Īnd there are still only a few games released so far that support raytraced lighting effects, and enabling them still kills performance at the resolutions most people are likely buying these cards for. So, as far as that feature is concerned, the comparisons are even worse now than they were when people didn't know what DLSS had to offer. A number of games use other upscaling methods that are not only better, but also don't require any special hardware, allowing them to run on any card while offering better performance than DLSS for a given level of image quality. It might not be bad if it looked or performed better than all other forms of upscaling, but it doesn't. This is more like the kind of pricing we should have seen from the 20-series to begin with, and I think the cards would have been a lot better received if that had been the case.īack when there weren’t any ray tracing- or DLSS-enabled games to show off the Turing architecture’s most prominent features, those were unforgiving comparisons.DLSS has proven to be more or less useless, being little more than a mediocre upscaling method in practice.

#Dx12 fp64 usage full

You do lose around 5% of the graphics cores, but retain the full 8GB of VRAM and memory bandwidth of that card. It performs within a few percent or so of the 2070, so this is almost like Nvidia lopping $100 off the 2070's MSRP. Inserted right between the $350 GeForce RTX 2060 and $5 Super, we can’t imagine that anyone actually asked for a $400 GeForce RTX 2060 Super.A better way to look at it is that the 2060 Super is offering near-2070 performance for $100 less. So, cool on Nvidia for flexing their muscles and remaining the strongest, I just don't see it winning over that many new customers. I have a feeling that most of the early adopters banking on the promise of future support probably bought an RTX card months ago. I don't know about anyone else, but I'm not exactly lining up to spend $400+ for somewhat prettier graphics in the 2-3 games I find interesting. The overall number of upcoming RTX games is still lower than the overall number of RTX -laptops- on the market. I'm not sure if we'll ever see an RTX card for under $350, but AMD could probably drop the 5700 down well below that if they were really pressed.Īs for the value proposition of Ray Tracing itself.

dx12 fp64 usage

Unfortunately, all those leftover RT and AI cores make for a giant and expensive to manufacture die. I think if Nvidia could have dropped the price of the RTX 2060, they probably would have done that instead of releasing the RTX 2060 super for $50 more.













Dx12 fp64 usage